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The innovative training method of Smashball

In our Smashball route of the past year we used a special training method. Because of the great success of the Smashball education variant, I feel that this method received too little attention. However, the innovative character is not just applicable to volleyball, it goes much further.

Next period I want to look into a way to widen the applicability of this method, so it will be suited for other sports and other target groups.

The smashball training method is based on four important cornerstones namely:

  1. That changes in the game rules will lead to another technique. After all, soccer training will lead to other techniques than a volleyball training.
  2. Our children love to learn (and improve) techniques during game play the most.
  3. When they are making fun while practicing a technique, results will show fast.
  4. Players (and the game) are always the centre of the training session.

That is: if the trainer designs an exercise with competitive elements, in which you have to use the proper techniques to score, it will urge our players to train the correct technique. An example in football is Piggy in the middle. With the competitive element (you don't want to be piggy), the single hit and maintain ball possession is trained (by using the proper technique).

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In other words: if we could disconnect a training accent in the right way, create a game/exercise with that competitive element, in which carrying out the proper technique is just as important as in the original game, we could train the training accent extremely quickly.

The Smashball training method is also designed this way. For training the spike (and subsequently other volleyball techniques) is supported by different levels. Also, game rules are used that will improve the technique while playing during the training.

There are some advantages of training this way:

  1. Because a game element is directly linked to training, the training minutes will be found less aggravating.
  2. Players will practically find their own strategy how to win the game. That will hold the 'desired' technique.
  3. Wrongly executed technique won't need to be corrected over and over, but will correct itself because incorrect techniques aren't rewarded.
  4. Because you coach on consequence instead of technique, players will understand quickly that changing the technique will lead to the wanted consequence instead of changing the technique because the trainer thinks that is important.
  5. You coach based on rewards.

To be continued.

Smashbal

Peter van der Ven

Udenseweg 17 A
5411 SB  Zeeland
Tel: 06-51232179
E-mail: info@smashbal.nl

Book Smashbal (now also available in English)

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More Information
History of Smashball, Publication on volleybal.nl (website of the Dutch Volleyball Federation)

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Smashbal

Peter van der Ven

Udenseweg 17 A
5411 SB  Zeeland
Tel: 06-51232179
E-mail: info@smashbal.nl